Games

Check out our growing library of awesome games across tabletop and digital! All listed release dates below are targets and can be adjusted as development progresses.

Tabletop Games

A character-driven battle arena designed for tactical decisions, fast turns, and team play.

Might and Mayhem logo
Kickstarter launch target: March 2026

Might & Mayhem is a tabletop battle arena where players play as heroes and battle against their opponents in an arena-style format. Equip items, summon powerful effects, and master each hero! Each expansion adds new characters, cards, and mechanics to keep the strategy growing and the replayability endless.

Strategic arena Endless replayability Upcoming expansions
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Might and Mayhem key art placeholder

Planned expansions

Three expansions are planned to release quarterly after the Kickstarter, each increasing long-term replayability by adding new heroes, new cards, and new mechanics.

New Horizons expansion image placeholder

Might & Mayhem - New Horizons

More heroes, More cards, More mechanics, More Mayhem!
Planned release target: Q2 2026.

Expansion 1 Q2 2026
Minions expansion image placeholder

Might & Mayhem - Minions

Summon minions to fight alongside new and existing heroes!
Planned release target: Q3 2026.

Expansion 2 Q3 2026
Raids expansion image placeholder

Might & Mayhem - Raids

Adds high-stakes encounters and team challenges.
Planned release target: Q4 2026.

Expansion 3 Q4 2026

Digital Games

Premium experiences designed for mobile-first play, with PC versions that feel native on Steam.

Battle Quest key art placeholder
Battle Quest logo
Planned release window: 2027

Battle Quest is a premium mobile roguelite adventure for iOS and Android with a simultaneous PC launch on Steam. Build a powerful team of heroes, collect epic loot, and battle endless hordes of enemies!

  • Platforms: iOS, Android, PC (Steam)
  • Business model: Premium, pay-once experience, single player and offline play supported
  • Focus: Smooth UX, combat system that is easy t learn but hard to master, and progression that respects player time
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